![]() ![]() To find it we had to create a new debugging tool for the server and client builds to help us track it down. The bug initially was just incredibly hard to reproduce internally, which is the first step towards finding out what was actually happening. We are happy to announce we have fixed the notorious loading screen bug, that has been plaguing some people, and we wanted to explain a few things to help shed some light on why it took so long for us t o fix it.
0 Comments
Leave a Reply. |