Unfortauntely, finding actual step-by-step instructions for mod installation on dedicated servers has mostly alluded me. But whenever I do this, the server just fails. Originally posted by A Big Hairy Monster:I found somewhere that said all I needed was the mod ID # from the workship page (I want to use the GPS/Waypoint mod, 363037395 ) and type that into the 'Mods' box in the server setup. Chat: interact with the game chat and run commands without having to join the game. Notable features: Comprehensive graphical user interface. Other than the 'make a world in single player with mods loaded, then copy the folder' and 'just type the mod ID in'Īnyone have a consise explanation and/or link to an updated resource? Torch is a community-made Space Engineers dedicated server that gives server owners powerful tools to make server maintenance easier. If I leave it blank, the world loads perfectly fine. This ONLY happens when numbers are entered into the mods box in server setup. 11:23:47.461 - Thread: 1 -> Server connect failure (ServiceUnavailable) 11:23:44.561 - Thread: 1 -> Server connect failure (ServiceUnavailable) 11:23:39.661 - Thread: 1 -> Server connect failure (ServiceUnavailable) 11:23:38.396 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 11:23:37.553 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START depending on how much rack space they occupy - a 2U server takes up. I found somewhere that said all I needed was the mod ID # from the workship page (I want to use the GPS/Waypoint mod, 363037395 ) and type that into the 'Mods' box in the server setup. That machine might be a dedicated server or it might be used for other purposes.
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